HoloAcademy
8 years agoHonored Guest
Tutorial leads to Android API level issue
Hey,
If it helps, I'm using Unity 2018.1.0f2.
I was following the documentation
guidelines to prepare my environment for mobile development (building
for Oculus Go using Unity engine).
guidelines to prepare my environment for mobile development (building
for Oculus Go using Unity engine).
So far so good, but I encounter an issue with Tutorial: Build Your First VR App.
The
scene runs well in the Unity Editor, but when building the APK I got a
prompt stating that it requires Android API level 26 (see image below). I
do not know what trigger this since there is only a simple script in
the whole project. Maybe it comes from the project settings (Android API
- Minimum & Target - are set to 25) ?
scene runs well in the Unity Editor, but when building the APK I got a
prompt stating that it requires Android API level 26 (see image below). I
do not know what trigger this since there is only a simple script in
the whole project. Maybe it comes from the project settings (Android API
- Minimum & Target - are set to 25) ?
When I select "Use highest installed" the application launches but the view is incorrect (stereo is messed up).