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FunKing
Expert Protege
3 years ago

Can I get the VR controllers velocity / acceleration / IMU data via OpenXR?

Hi there!
 
Can I get the VR controllers velocity / acceleration / IMU data via OpenXR?
 
I'm working on a PC VR project in Unreal Engine. I want to detect when the user "shakes" a controller. Is there any functionality in OpenXR to do that with minimal latency?
 
I tried using controller velocity to detect a shake, but that way I can get some false positives. If I use acceleration data derived from controller velocity I can get good results (i.e., no false positives), but the "shake" detection happens 3 or 4 frames after the detection used by velocity:
 

In the image above: V1 (red line) is controller X velocity, Acc (magenta line) is acceleration derived from velocity, dots mark points when a shake was detected, x mark when the algorithm will start looking again for another shake.

 
Any information and suggestions are welcome.
 
Thanks!
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