Forum Discussion
Mystfit
4 years agoProtege
Hand tracking aim pose
At some point will the hand tracking cursor pose be added to Oculus' OpenXR runtime? Microsoft use the XR_MSFT_hand_interaction extension to provide some extra interaction paths including: …/input...
Picho74
1 year agoHonored Guest
Hi, this seems like an oldie, but wanted to ask if there is any update you are aware of. I have my own 3D app (native PC) and I can get the hand tracking extension working, but not interaction. Well, honestly the only way for me to work with tracking is with SteamVR as the OpenXR implementation, and that does not support interactions as well. Is there any way to have Oculus as the OpenXR default runtime and get tracking and interaction working for native PC c++ apps?
Thank you!
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 years ago
- 3 years ago