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wooram.son's avatar
wooram.son
Honored Guest
2 years ago

How to Receive Real-Time External Camera Feed with AR Foundation 6.0 on Meta Quest 3?

Hello, I'm interested in whether it's possible to capture real-time external camera footage using Meta Quest 3 in combination with OpenXR and AR Foundation 6.0.

According to the documentation located here: https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@6.0/manual/index.html#top, it mentions that Camera Feature is supported in Meta Quest (OpenXR).

In light of this, I attempted to run the CpuImages Scene from the AR Foundation Samples, but I encountered difficulties in obtaining camera information or video feeds. Has anyone in the community successfully managed to retrieve camera feed from Meta Quest 3 using the AR Foundation Camera Feature?

For reference, here are the specifics of my testing environment:

1 Reply

  • It is not possible to get external camera usage, because Meta forbids that. It would be easily possible for them to extend the permission system for apps to be able to ask a user if he allows an app to receive camera data. There would be no privacy issue. This is a reminder that the ecosystem for the Meta Quest is closed, and as developer you are totally reliant on Meta, they can also revoke permissions for APIs any time.