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and490
3 years agoHonored Guest
OpenXR interaction profile quirks in Unity
This is not a post about using Unity for Meta OpenXR development - more a lower-level question about how Unity's OpenXR implementation is interacting with the Meta runtime (specifically the Android/Q...
and490
2 years agoHonored Guest
Just wanted to note that this does appear to have been a bug and it was fixed in runtime version 57, or perhaps 1/2 versions before (I don't have access to every older runtime build to check). The same Unity binary that produces bulk XR_ERROR_PATH_UNSUPPORTED errors and has broken input on runtime v53 (which I do have access to, pictured below) works as expected on the latest v57 runtime.
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