Forum Discussion
Thomas-Mountainborn
4 years agoStart Partner
Rift S users experience disorienting graphics on Unity
Beta testers using the Oculus OpenXR runtime in my Unity game Vermillion are reporting that the graphics are disorienting when using their Rift S. Switching to the SteamVR OpenXR runtime immediately ...
johnkearney
4 years agoMeta Employee
Thomas-Mountainborn I suspect that the issues reported here may match with the issues reported in https://forums.oculusvr.com/t5/OpenXR-Development/Using-OpenXR-and-Vulkan-getting-strange-artifacts-unique-to/td-p/831748 - the common factor here being OpenXR and Vulkan. We released some fixes for OpenXR / vulkan support in v38 release which has fixed the issues that Phildo3 reported in that issue (which was limited to certain GPUs under certain specific load conditions - hopefully these fixes will resolve the issues that your users have been seeing too.
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