Forum Discussion
Slin
4 years agoExpert Protege
Trying to implement OpenXR on Quest
I am currently implementing OpenXR for Quest into my custom game engine and am running into some issues: An action bound to "/user/hand/left/input/menu/click" gets triggered by the "Y" button AN...
Slin
4 years agoExpert Protege
Another problem I encountered is that when adding a suggested binding for the "simple controller" interaction profile, it will be used even though I am using touch controllers and have a suggested binding for them. (On Quest 2)
Edit: This actually depends on the order of the xrSuggestInteractionProfileBindings calls. If it is done for the simple controller binding first everything works as expected, if it is after the touch controller binding it breaks.
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