Forum Discussion
kwaver
11 years agoHonored Guest
0.6.0.0 Mirror Mode
The notes say that Mirror Mode is now enabled in extended mode and you can override the rendertexture that is used for mirroring. Is this available in the Unity integration package?
Enabling mirror mode (OVRManager.display.mirrorMode = true;) doesn't enable it in extended mode for me and I can't find any reference to the render texture.
Enabling mirror mode (OVRManager.display.mirrorMode = true;) doesn't enable it in extended mode for me and I can't find any reference to the render texture.
1 Reply
- owenwpExpert ProtegeThe engine needs to support rendering to more than one window/display for that to work, and Unity does not currently.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 3 years ago
- 2 years ago
- 6 months ago
- 2 years ago
- 9 months ago