Forum Discussion
Tgaud
12 years agoHonored Guest
120hz or 1080p ++?
Hello What do you think should be the priority for improvment of the screen ? A lot of ppl say 120hz, but from what I could test, the resolution should be better to work on. Its so frustrating ...
Tgaud
12 years agoHonored Guest
Well I would be VERY interested to test a technical demo of it.
Even if its nothing (like the demo room of the occulus where there is only a red caracter, a door, and a car)
I just want to know what it feel to "be in the matrix".
Its so frustrating actually to move my head forward, and not being able to see the things from closer.
Or to look behind an object by bending myself, and not being able to move my "inside" head.
Even if your demo works only when we sit down on a chair, its ok for me.
And yeah, i'm convince it can work as long as your have multiples accelerometers.
You just have to assume the person doesn't move his feets in the reality/stay sit in a chair.
And the only awckward behavior should happen only if the player actually move his feets and move inside the (real) room.
Even if its nothing (like the demo room of the occulus where there is only a red caracter, a door, and a car)
I just want to know what it feel to "be in the matrix".
Its so frustrating actually to move my head forward, and not being able to see the things from closer.
Or to look behind an object by bending myself, and not being able to move my "inside" head.
Even if your demo works only when we sit down on a chair, its ok for me.
And yeah, i'm convince it can work as long as your have multiples accelerometers.
You just have to assume the person doesn't move his feets in the reality/stay sit in a chair.
And the only awckward behavior should happen only if the player actually move his feets and move inside the (real) room.
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