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Anonymous's avatar
Anonymous
11 years ago

3D Game Design Books

Hello all, first off, I apologize if this topic has been brought up in the past, if so, please scold me I and I will continue my search else where, but I'm looking for some development advice.

My trade is in software engineering, Backend database modeling, client-server interactions, security enforcement, front-end UI design, stuff like that. With modern client-side frameworks AngularJS and Ember. Suffice to say, I have a fairly good grasp of software development. When I have absolutely ZERO understanding of whatsoever is 3D graphic design, nor game development.

I of course could whip together a full client-side javascript game such as checkers, or pong if I wanted to, but it's all from my software development background. Some of the most relevant books I've read when it comes to coding was the book "Code" (if you haven't read it, it is amazing, it literally takes you from electrons to x86 architecture step by step). And stuff like the Head First series (Java, JSP, etc).

What I am DYING to know, is what would be some really good FUNDAMENTAL introductory books that can give me a foundation for 3d game design, something that can give me the full scope of where 3d design began, to today. I am incredibly grateful to any of you who can point me in the right direction. Thanks!

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