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Anonymous
11 years ago3D Game Design Books
Hello all, first off, I apologize if this topic has been brought up in the past, if so, please scold me I and I will continue my search else where, but I'm looking for some development advice. My t...
jpgneves
11 years agoHonored Guest
Real Time Rendering is a nice book.
It might not go as far into the history as you might want, but it teaches you the basics behind a lot of 3D rendering techniques and the graphics pipeline.
I too have kind of the same background as you do and was looking for a book to kick me off and this pretty much sounded like *the* book, at the time. Maybe someone more experienced in the craft will give you better suggestions. :)
It might not go as far into the history as you might want, but it teaches you the basics behind a lot of 3D rendering techniques and the graphics pipeline.
I too have kind of the same background as you do and was looking for a book to kick me off and this pretty much sounded like *the* book, at the time. Maybe someone more experienced in the craft will give you better suggestions. :)
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