Forum Discussion
ElectricMucus
12 years agoExplorer
A proposal for the low persistance brightness tradeoff
I am a little disappointed how dark the DK2 gets when using low persistance, the tradeoff is obvious... The shorter the light is switched on the less light arrives at the eye (duh). There is a 'brigh...
opamp
12 years agoProtege
Im currently just increasing brightness as a post process effect when in LP mode to compensate.
But it would be nice if oculus dealt with it somehow instead.
But it would be nice if oculus dealt with it somehow instead.
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