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MaartenJB's avatar
MaartenJB
Honored Guest
6 years ago

Access Performance Statistics via shared memory?

Hi,

Is it possible to access the performance statistics as shown in the "Performance Head-Up Display" via something like shared memory? I'm building a telemetry application for a race game and want to include these statistics.

Best regards,

Maarten Bakker

4 Replies

  • Shared Memory is a memory table usually in the form of a struct, that is created and maintained by the main application. Other processes can (readonly) access this table to get this data without interrupting the main process. I assume the oculus debug tool is using something like this to get performance stats from the main VR process.
  • I know what shared memory is. First developer rule: dont assume! Your question makes little sense because you put your assumption in the question. Why don't you just ask how to access performance statistics?
  • Hi thewhiteambit, Thanks for your lesson, can you tell me how I access the performance stats with the least amount of overhead?