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whitedragon101's avatar
10 years ago
Solved

Any downsides to using OpenVR vs native Oculus SDK?

I am helping develop a VR project. We currently have separate Vive and Rift implementations. Vive uses OpenVR and Rift uses Oculus SDK. Is there any downside to using OpenVR for the Rift as well? Is p...
  • jherico's avatar
    10 years ago
    The OpenVR API doesn't support timewarp, so you get higher perceived latency in head rotation.