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kevin0228ca
8 years agoExplorer
Anyone has experience of integrating Oculus PC SDK with Qt library
Hi,
I had success integrating Oculus to an software that is built upon Qt GUI library version 5.2.
Before, the software was using QGLWidget, and I had no problem integrating Oculus SDK to show what is drawn in the software onto Oculus.
However, the software upgraded to Qt5.7 and use QOpenglWindow instead of QGLWidget, and now there is trouble showing in Oculus.
Some suspect is about the context sharing between QOpenglWindow and the rendering context created for rendering in Oculus, because the background color is still correctly shown in Oculus, just not the rendered objects.
Does anyone have experience with Qt libraries with Oculus?
Thank you.
I had success integrating Oculus to an software that is built upon Qt GUI library version 5.2.
Before, the software was using QGLWidget, and I had no problem integrating Oculus SDK to show what is drawn in the software onto Oculus.
However, the software upgraded to Qt5.7 and use QOpenglWindow instead of QGLWidget, and now there is trouble showing in Oculus.
Some suspect is about the context sharing between QOpenglWindow and the rendering context created for rendering in Oculus, because the background color is still correctly shown in Oculus, just not the rendered objects.
Does anyone have experience with Qt libraries with Oculus?
Thank you.
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