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jaywalker's avatar
jaywalker
Honored Guest
11 years ago

Anyone working in custom/in-house engines?

Just curious if anyone here is developing or planning to develop their own 3D engine for use with the Rift?

It might sound foolish, and very well probably is. It's been something I've wanted to do for a long time (build a 3D game, even a simple one), and what cooler a target than the Oculus Rift? I've been programming in C for a long time, and am working on upping my C++ and OpenGL skills. I think I may be at the point where it's reasonable for me to attempt this sort of thing in the near future. What good is ambition anyway if not for learning experiences? :)

Has anyone in the community written or had experience working on a 3D C/C++ game before? Care to share your input?

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