Forum Discussion
tozz3r
11 years agoExplorer
Asset generation for SDK
Hi, I'm using the Oculus SDK 0.3.2 and looking at generating my own asset content. Is there a tool or something that will take a 3DS Max model and export it to the asset structure that the SDK is usi...
Cgpnz
11 years agoHonored Guest
I got a perl sdk that write triangles to the Tuscany format.
You can have the relevant modules for your reading.
Sorry I cannot offer a working solution as that would require
disclosing the full CGPW:: perl modules which are in proprietary development.
Asset construction from code is my main play, but I wish there was a decent
format and engine to write into rather than the painful editing closed environments
of the main commercial engines. For instance I presume the cryengine freeSdk is not
a free format I seek.
You can have the relevant modules for your reading.
Sorry I cannot offer a working solution as that would require
disclosing the full CGPW:: perl modules which are in proprietary development.
Asset construction from code is my main play, but I wish there was a decent
format and engine to write into rather than the painful editing closed environments
of the main commercial engines. For instance I presume the cryengine freeSdk is not
a free format I seek.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 9 months ago
- 10 months ago
- 9 months ago
- 10 months ago