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arjunt1
11 years agoHonored Guest
Basic Unity Question with Rift
So I have a scene I imported into Unity (OBJ/MTL etc). Renders fine, imported the Oculus plugins no problem, outputs the the rift just fine. However, the head tracking is turning the entire scene ...
MikeF
11 years agoTrustee
It sounds like you might have the OVR camera scripts attached to your content instead of a player controller
In a new scene, import your OBJ and then drag over the OVRPlayerController Prefab as a separate object in the hierarchy . just make sure you have colliders on your mesh or you'l drop through to infinity
In a new scene, import your OBJ and then drag over the OVRPlayerController Prefab as a separate object in the hierarchy . just make sure you have colliders on your mesh or you'l drop through to infinity
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