Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
feelthree's avatar
feelthree
Honored Guest
11 years ago

'Blink' Comfort Mode - testers with Motion Sickness needed..

I posted a thread on reddit about this last week and I've finally made a shitty demo :p

"So I watched the Tom Forsyth Oculus Connect talk about developing VR and he said something interesting at around the 40 minute mark about 'blink transitions'. So you get into a car, your virtual 'eyes' in the Rift blink and you switch positions nearly instantly but your brain ignores this transition because of the 'blink' effect in the HMD....

To repeat, you're not PHYSICALLY blinking, the screen is doing it for you.

Has anyone tried this with 'comfort mode'? ie you snap movements quickly with a predictable angle but 'blink' at the same time... some people don't like comfort mode, is this a way of making it a 'super comfort mode' ? :p

relevant videos :
https://www.youtube.com/watch?v=Gp0eMNSVtZA
http://youtu.be/addUnJpjjv4?t=40m5s"


I also tweeted Tom over at Oculus and he said :
Tom Forsyth ‏@tom_forsyth 9h 9 hours ago
@FeelThree I don't know anybody that's tried combining blink and comfort-turning. Interesting idea - give it a go!


So I did ! :)

https://github.com/traveltrousers/Blink_Comfort

It's basically a simple blink implementation in the 0.4.3 Tuscany demo, which already has 'comfort turning' with Q and E on the keyboard. Grab the whole code above or just the exe here : http://www.feelthree.com/downloads/blink_test.rar

I'd also like to try using a dark transparent material too so the scene isn't completely obscured when you turn... like really dark glasses for 300ms... and half a dozen other ideas...

comments welcome.

original thread: http://www.reddit.com/r/oculus/comments/2ktflu/blink_comfort_mode/

3 Replies

  • I also found some interesting research conducted by the US Army Aeromedical Research Laboratory in 2007 which tested subjects susceptibility to motion sickness by using LCD shutter glasses closing at a rate of 4 or 8hz for 10ms while people tried to read a map in a moving helicopter. 19 out of 20 people reported less nausea...

    I created another simple demo to re-create this simulation and would be interested in hearing if anyone finds it useful...

    http://www.feelthree.com/downloads/flash_test.rar

    You can change the frequency with Z (quicker) and X. Initially it flashes about once every 19 updates... I figured that's about 4 times a second around 75hz but I'm not sure that assumption is really correct....

    The Unity code is in with the blink code (when it merges) : https://github.com/traveltrousers/Blink_Comfort

    The papers (including the scanned original report) are here :
    http://www.dtic.mil/dtic/tr/fulltext/u2/a467760.pdf
    http://www-ieem.ust.hk/dfaculty/so/pdf/Pages51-58-VIMS2007.pdf

    I would have thought you guys would be falling over yourselves to figure out this 'Elephant in the room' stuff, but after 44 views and no replies maybe I'm wasting my time... (sim sickness isn't a problem for me, so unless people talk to me I have no way of testing these ideas...)
  • "genetransfer" wrote:
    just tried it, i get a headache just like this one viewtopic.php?f=32&t=16746
    but comfort mode just doesn't agree with me and the blinking ontop of it just isn't an improvement for me. nice demo though!


    So you normally get nausea in Tuscany?