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Marbas's avatar
Marbas
Honored Guest
12 years ago

BlitzRift - Blitz3D Integration (Open Source)

EDIT:
For those curious how this would look when working correctly, along with headtracking, I've put together an almost identical scene setup in Unity.

Link:
http://www.marbas3d.com/files/UnityRift.rar




Greetings fellow Rifters!

I'm releasing my Blitz3D integration for the Oculus Rift.

This was basically a fun project I did back when the Oculus Rift was launched on Kickstarter.
The main purpose of the techdemo was to implement and experiment with the Barrel distortion correction (warping).

Blitz3D is a somewhat dated (still available) development platform with built in 3D engine based on DX7.
However it's a good tool for prototyping ideas that gamedev beginners might find useful.

Source-Code included!

To compile the project, you'll need:
- A copy of Blitz3D. There is a demo available that you may use. Untested!
- IDEal. A proper IDE for Blitz3D (Free).

From IDEal, open the BlitzRift.ipf file to load the project.

A precompiled exe is also included.

Head-tracking support is not integrated yet!
(I may address this later when I receive my devkit)

DOWNLOAD - BlitzRift_SRC_v1.0.rar

Enjoy!

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