Forum Discussion
Scawen
10 years agoHeroic Explorer
BUG: ovr_GetRenderDesc always returns 'default' IPD (64mm) until slider is adjusted
I've just implemented support for live IPD adjustment. Testing with CV1. As suggested, I am calling ovr_GetRenderDesc every frame. In all cases from the start, regardless of the the slider's posi...
tomf
10 years agoExplorer
You probably have an existing profile from the DK2 days, right? If there's a profile, we use that first, and it's only if you move the IAD slider that we override with the value from there. This helps people with very wide or narrow IPDs beyond the range of the slider - they can set the profile to their actual IPD, and that will control the inter-camera-distance in-game. The fact that the physical IAD doesn't quite get there is not that bad - the really important one is that ICD==IPD.
You can either delete the profile, or change it to be your correct IPD. Profiles live in C:\User\yourname\AppData\Local\Oculus\ProfileDB.json as before. Sorry there's currently no nice-looking UI on this feature.
You can either delete the profile, or change it to be your correct IPD. Profiles live in C:\User\yourname\AppData\Local\Oculus\ProfileDB.json as before. Sorry there's currently no nice-looking UI on this feature.
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