Forum Discussion
Scawen
10 years agoHeroic Explorer
BUG: ovr_GetRenderDesc always returns 'default' IPD (64mm) until slider is adjusted
I've just implemented support for live IPD adjustment. Testing with CV1. As suggested, I am calling ovr_GetRenderDesc every frame. In all cases from the start, regardless of the the slider's posi...
Syndroid
9 years agoHeroic Explorer
Scawen said:
The IPD reported by the Oculus software can easily be seen in Live for Speed, which you can download from www.lfs.net - to enter VR mode it's Options... View... 3D. After you are in VR, you can see the IPD on the top right in View Options. You can see that at first it will be 64mm, regardless of the slider position. That is, until the slider is moved a fraction. It's getting a bit boring reporting the same simple bug so many times.
edit²: I think understand what you mean...your're right, but that doesn't seem to be the issue I have...
Anyway, when I run the Oculus World Demo, the scale is completely messed up.
But there is this option: "position tracking scale" under "player".
Changing the value to 1450-1500 looks perfect for me. (have to adjust my hight manually afterwards)
Changing the value to 1450-1500 looks perfect for me. (have to adjust my hight manually afterwards)
Can you guys do the same thing and tell me how you percieve the scale in the Oculus World demo?
That would be interessting to know.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 1 year ago