Forum Discussion
Sancholecubain
11 years agoHonored Guest
C# Development on Oculus
Hello,
I'm a student in computer science and we have to create a project using "Ray-Tracing", a synthesis imaging project using only maths and physics with C#.
I have no clear idea on how to make it work with the Oculus but I would do it this way :
Generate 2 pictures next to each others to simulate 3D,
Generate those pictures with a 360° angle so that the person using the oculus can move arround.
I found OpenTK.Rift to code using Oculus Rift with C#.
But the problem is that I don't know how I can make the picture "move" according to the Oculus orientation.
Does someone knows how I can do this ? Or have another Idea ? Thanks a lot !
I'm a student in computer science and we have to create a project using "Ray-Tracing", a synthesis imaging project using only maths and physics with C#.
I have no clear idea on how to make it work with the Oculus but I would do it this way :
Generate 2 pictures next to each others to simulate 3D,
Generate those pictures with a 360° angle so that the person using the oculus can move arround.
I found OpenTK.Rift to code using Oculus Rift with C#.
But the problem is that I don't know how I can make the picture "move" according to the Oculus orientation.
Does someone knows how I can do this ? Or have another Idea ? Thanks a lot !
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