Forum Discussion
skooter500
12 years agoExplorer
C++ OpenGL/Kinect/Bullet Physics example project
Apologies for cross posting. I had to make a few forum replies before being allowed to post a new topic. I spent a lot of the summer working on a demo in C++ for Windows that uses OpenGL3/GLM/GLEW...
skooter500
12 years agoExplorer
Justin
I have the latency set to max to smooth out the jitter, so its noticeable. Havent timed it exactly, but it could be around 250-500ms. The latency is better than the jitter. Current gen Kinect is amazing that it works at all, but its actually pretty useless. Im not surprised there are no decent Kinect games :-) Im working in quite a small space too, so cant move around too much.
Bryan
I have the latency set to max to smooth out the jitter, so its noticeable. Havent timed it exactly, but it could be around 250-500ms. The latency is better than the jitter. Current gen Kinect is amazing that it works at all, but its actually pretty useless. Im not surprised there are no decent Kinect games :-) Im working in quite a small space too, so cant move around too much.
Bryan
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 4 years ago