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skooter500
12 years agoExplorer
C++ OpenGL/Kinect/Bullet Physics example project
Apologies for cross posting. I had to make a few forum replies before being allowed to post a new topic. I spent a lot of the summer working on a demo in C++ for Windows that uses OpenGL3/GLM/GLEW...
elect
11 years agoHonored Guest
"Naru" wrote:
Biggest difference in OpenGL 4 is the removal of the fixed function pipeline.
Same on OpenGL 3.3
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