Forum Discussion
SiSShadowman
13 years agoHonored Guest
C# Wrapper
Hello folks,
I've been working on a C# wrapper for the SDK for some weeks now and want to use this moment to share it with you. It is still built against 0.1.5 and may very well contain some bugs because I'm still unable to fully test it because my rift has not been shipped yet.
From what I could tell so far, there seem to be some people interested in using such a wrapper, hence this post.
You can find the project on github and the latest build ready for download. If you want to build the wrapper yourself, then you will need to download the SDK yourself and change the paths to the correct ones, however I plan to simplify this in the future.
Should you find bugs, please submit issues so I can fix them. However since I don't have a rift yet, it will require you to test my bugfixes and confirm that the bug is fixed, before I integrate them into the master branch.
Feel free to test it out and submit your feedback.
I've been working on a C# wrapper for the SDK for some weeks now and want to use this moment to share it with you. It is still built against 0.1.5 and may very well contain some bugs because I'm still unable to fully test it because my rift has not been shipped yet.
From what I could tell so far, there seem to be some people interested in using such a wrapper, hence this post.
You can find the project on github and the latest build ready for download. If you want to build the wrapper yourself, then you will need to download the SDK yourself and change the paths to the correct ones, however I plan to simplify this in the future.
Should you find bugs, please submit issues so I can fix them. However since I don't have a rift yet, it will require you to test my bugfixes and confirm that the bug is fixed, before I integrate them into the master branch.
Feel free to test it out and submit your feedback.
4 Replies
- cyberealityGrand ChampionNice.
- MartinCaineHonored GuestAre you planning on updating this? I've not tried it yet but presumably it might take a little work to get this compiling and working with the latest SDK? Interested as I have a few older demos made with XNA that I wouldn't mind trying in the Rift.
- NeithHonored GuestI too wouldn't mind getting a compiled dll in C# for my XNA stuff. :D
- NeithHonored GuestActually, I've just found what I need! Thanks to the efforts of an awesome programmer, I got the Rift working in my XNA engine!
If anybody wants more info I'll gladly offer, but the bulk of it came from Alessandro Colla here: http://bettercoderwannabe.blogspot.com/2013/08/oculus-ar-drone-and-kinect-completed.html
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