Forum Discussion
faultymoose
12 years agoHonored Guest
Calculating the Infinite Focal Plane ("skydome")
Forgive me if this has already been solved, but I spent quite a bit of time trying to hunt down information, and ended up running some tests of my own (sans my Rift Devkit as yet). While I'm sure they...
Capyvara
12 years agoExplorer
I don't think your methodology of calculating it is wrong, I just think in practical terms is more safer to just force the objects you want to appear at "infinity" to have the same render for both eyes.
Of course its good to know how far you will can perceive the differences, so developers can properly populate their scenes.
Of course its good to know how far you will can perceive the differences, so developers can properly populate their scenes.
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