Forum Discussion
SmartCarrion
12 years agoHonored Guest
Camera on long neck
Hi All, I'm designing a game for the game jam where you are a dragon with a long neck. I've gotten the dragon head moving by following a transform attached 10 units in front of the camera, but I h...
AdamsImmersive
12 years agoHonored Guest
Neat idea--but it does sound to me like a celebration of vomit. Can you tweak your concept so that all that's moving is the last few inches of neck? The "human-like part" of the neck? The rest of the neck might look stiff, but at least your vision would feel right. And you could still make the rest of the neck move or flex in a simple, gentle way when the dragon moves through space. As long as it just feels like "more of the same movement" you''d have anyway, that doesn't sound too bad.
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