Forum Discussion
n00854180t
11 years agoExplorer
Can we get lens separation exposed to the Config Utility?
Hello Oculus! I received my DK2 yesterday, and it's awesome. One thing that bugs me though and greatly detracts from usage is the IPD range - my IPD is 69mm, which means it's out of the 64mm-ish...
n00854180t
11 years agoExplorer
"cybereality" wrote:
That's an interesting use case, but I somehow doubt there's time to implement a feature that would only be used by a small number of people using 3rd party mods for the headset. But it is a valid concern and I can share it with the team.
If not something in the config utility itself (I know that requires a lot more than just changing the value... gotta get it into the SDK, handle all the GUI stuff blah blah), then even just a config text file or something that we could dump it into to override it would be *awesome*!
I assume it'd probably be less work to get it exposed into a config file or something than all the way into the GUI Config Utility, so if that's something that makes it more likely, I am all for it.
The main thing is just making it so we don't have to hex edit each game separately.
Thanks Cyber!
Edit: Also, I assume that you're going to need something like this for CV1, or if not that, then CVx. At some point, anyway. Might as well add it now, right? :P Point being that, while it's a small use case right now, eventually it will be common.
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