Forum Discussion
2EyeGuy
11 years agoAdventurer
Carmack's quad rendering with warping
I was thinking a few days ago about whether I needed to implement a warping specifically for quads in 3D space to avoid the resolution problems and extra framebuffer. Then today I heard John Carmack saying he had implemented that already in the GearVR SDK.
So can those things be made available on PC?
So can those things be made available on PC?
1 Reply
- kaetemiHonored Guest
"2EyeGuy" wrote:
So can those things be made available on PC?
And on Linux? :cool:
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