Forum Discussion
2EyeGuy
11 years agoAdventurer
Carmack's quad rendering with warping
I was thinking a few days ago about whether I needed to implement a warping specifically for quads in 3D space to avoid the resolution problems and extra framebuffer. Then today I heard John Carmack s...
kaetemi
11 years agoHonored Guest
"2EyeGuy" wrote:
So can those things be made available on PC?
And on Linux? :cool:
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