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John
12 years agoHonored Guest
Coding questions from a future developer
Hello there, Not sure if this is the correct section to ask this, but here it goes. I was looking forward for developing with Unity/Oculus SDK for quite a while now, I already have basic knowledge o...
GourryInverse
12 years agoHonored Guest
As a general recommendation for learning to write good and manageable code in the long-run, I recommend reading "How To Design Programs". It's free online, has a fully integrated IDE and interpreter, and the book actually teaches the language (Racket, a form of LISP/Scheme) through the development of simple games. More importantly, the book is not about teaching you a language, it's about teaching you how to design a program (and believe me, when you start working with multiple layers of abstraction and making your own libraries, you want good design practices).
http://htdp.org/
That's a general "learning to program" recommendation thing though. Definitely something I recommend reading as you tinker and play around in Unity or UDK. You can absolutely read up on C# and get going in Unity pretty quick.
http://htdp.org/
That's a general "learning to program" recommendation thing though. Definitely something I recommend reading as you tinker and play around in Unity or UDK. You can absolutely read up on C# and get going in Unity pretty quick.
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