Forum Discussion
tmason101
11 years agoHonored Guest
Complete "Extended" Mode Modern OpenGL Example (SDK 0.4.3)
Hello, Thanks to all of the help from the various posters (jherico and nuclear especially) here is a complete "Extended" mode example of using the latest version of the SDK (0.4.3) with Modern Open...
tmason101
11 years agoHonored Guest
"jherico" wrote:
I've created my own version of this which uses classes to break down the responsibilities and hopefully show more clearly exactly what the interactions with the Oculus API's are.
Hey Jherico!
First off, thanks so much for trying out my example and also building your own! This helps the community tremendously.
I tried your example and I ensured that I included everything but in Windows at least it doesn't build.
Perhaps there is a problem with my includes but I was sure to download the latest version of OGLPlus from here (http://oglplus.org/)
See the pictures below; basically it doesn't recognize everything even though I did the includes.
Mac\Linux only?

My include setup:

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