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AndyOHart's avatar
AndyOHart
Honored Guest
12 years ago

Controlling rotation with Rift?

Hey simple question here.
Using the Rift, how can I make my rotation in Unity be controlled by the rifts head tracking? So looking left turns you left while looking right turns you right? I want this as an alternative to controlling rotation with the controller.
Thanks!

1 Reply

  • The OVRPlayerController included with the Unity integration package should be a good place to start. I'd mess around with that a bit and edit the code to get it to work like you need.