Forum Discussion
Frooxius
11 years agoHonored Guest
Controlling worldspace GUI (Unity 4.6b) with Leap Motion
Hello guys, I've been playing around with the new Head Mounted Mode for Leap Motion for interaction inside VR and integrated it with the new Unity 4.6 beta UI system, this is the current result. It...
owenwp
11 years agoExpert Protege
How did you get the mouse events to work properly?
I tried sending events like mouse down and mouse up to the highlighted control but it would only take submit events, which are only good for buttons. Also I am having trouble getting my input module to act like the cursor is present unless I click somewhere in the window. And I assume you are attaching a camera to the hand and assigning the mouse position?
I tried sending events like mouse down and mouse up to the highlighted control but it would only take submit events, which are only good for buttons. Also I am having trouble getting my input module to act like the cursor is present unless I click somewhere in the window. And I assume you are attaching a camera to the hand and assigning the mouse position?
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