Forum Discussion
genetransfer
11 years agoExplorer
direct mode forceing windowed mode dx11.
(dx11 custom engine) I just ran into an issue where my compute shader particles where not performing as well in direct mode as they do in extended mode which led me to think i was in windowed mode. s...
genetransfer
11 years agoExplorer
turned out because i render the scene using 4 cameras, 2 for the scene and 2 for displaying the scene textures on quads (to allow for dsr like resolution changes) the compute shader particles where being drawn to all 4 cameras. I prevented them from doing so and only allowed them to be drawn to the scene cameras and performance went back to a stable 75. however this does raise the issue if extended mode isn't more performance savvy as the frame rate was stable 75 in extended (fullscreen) before finding this out, doesn't matter at least it's working well now.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 1 year ago