Forum Discussion
MaXvanHeLL
10 years agoHonored Guest
DirectX Stereoscopy Transformation Projection
hey there! Basically I have set up a simple "normal" Monocular Renderengine, which worked fine. I wanted to support Oculus Rift and therefore I have rendered the scene twice, once with camera trans...
cybereality
10 years agoGrand Champion
Can you show me a picture, I'm not sure I totally understand what the issue is?
Maybe it's that you are translating in the wrong coordinate space. Meaning you should be moving the camera to the left or right in the camera's local position space, the world x axis may not be parallel to the camera.
Maybe it's that you are translating in the wrong coordinate space. Meaning you should be moving the camera to the left or right in the camera's local position space, the world x axis may not be parallel to the camera.
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