Forum Discussion
MaXvanHeLL
10 years agoHonored Guest
DirectX Stereoscopy Transformation Projection
hey there! Basically I have set up a simple "normal" Monocular Renderengine, which worked fine. I wanted to support Oculus Rift and therefore I have rendered the scene twice, once with camera trans...
MaXvanHeLL
10 years agoHonored Guest
first of all, many thanks for your answer! I am really stuck since a long with that problem.
I mentioned 2 StackOverflow posts above with a link. There I have already added some pictures. Hopefully you can see what's my issue there. I also pointed there how am I calculating View and (Mono) Projection Matrix, its everything pretty standard.
Many thanks!
I mentioned 2 StackOverflow posts above with a link. There I have already added some pictures. Hopefully you can see what's my issue there. I also pointed there how am I calculating View and (Mono) Projection Matrix, its everything pretty standard.
Many thanks!
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 6 months ago