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madpuppet
11 years agoHonored Guest
DK1 Crashing on 0.4.1
I have my app running nicely on my shiny new DK2 using the 0.4.1 sdk C++ libraries. However, when I give it to someone to run a DK1 system, it just crashes because the ovrHmd_Create(0) returns NUL...
hypx
11 years agoHonored Guest
Yes it works (Wind 7 x64, SDK 0.4.1, DK1)
It works in D3D9, D3D11 and OpenGL as well.
ovrHmd_Create(0) usually returns NULL when the device is not detected.
- Does that person installed the 0.4.1 runtime?
- Is the device showing up correctly in the Oculus Configuration Utility?
It works in D3D9, D3D11 and OpenGL as well.
ovrHmd_Create(0) usually returns NULL when the device is not detected.
- Does that person installed the 0.4.1 runtime?
- Is the device showing up correctly in the Oculus Configuration Utility?
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