Forum Discussion
dFour
9 years agoHonored Guest
DK1 using to develope with 1.3 SDK possible?
Hi.
I want to start developing with my one and only DK1. Is it possible to get it running with the newest SDK. Run into some problems in 0.8 and didnt find the time to fix the issues those days. What is the best way to get development up and running with unreal engine 4 and some hydra controllers? Thx for any infos
dFour
I want to start developing with my one and only DK1. Is it possible to get it running with the newest SDK. Run into some problems in 0.8 and didnt find the time to fix the issues those days. What is the best way to get development up and running with unreal engine 4 and some hydra controllers? Thx for any infos
dFour
5 Replies
- AnonymousPosting to subscribe for answer. Not looking to develope but it would be cool to walk through my DK1-> DK2 -> CV1 so as to compare and see the improvement
- thewhiteambitAdventurerDK1 was not even supported by 0.8 Runtime anymore
- VrallyProtege
But the DK1 sure worked with the 0.8 Runtime.
thewhiteambit said:
DK1 was not even supported by 0.8 Runtime anymore - Anonymous
thewhiteambit said:
DK1 was not even supported by 0.8 Runtime anymore
Well I absolutely developed against the 0.8 Runtime using both DK1 and DK2. And with SDK 1.3 I wish I could continue to develop and test on DK1, DK2, and CV1. But I too cannot figure out how to get the DK1 working with SDK 1.3. I'm sad. - dFourHonored GuestLately I tryed to install the 1.4 runtime and got the service for the oculus running. But now I only get a black screen when using UE4.12. Also all the content doesnt start becouse of not having the sensor on. Can I bypass somehow the senor problem to get it at least running in UE4? Any Help Appreciated.
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