Forum Discussion
MikeRoberts
12 years agoHonored Guest
DK2 power button
DK2 has a nice power button which lights up in 3 states (really off (no light), yellow/orange (waiting) and blue (on)). It gets to "really off" state when I turn it off manually by pressing the button. If it's a display in legacy mode, that display is removed by windows, some something knows it is really off.
It would be nice if the state of this button was readable somewhere in the return from ovrHmd_Create, as that way I can read it and find out if I deliberately turned it off manually, or if there is something really wrong in that the device is completely not present. Currently the way around this seems as follows:
ovr_Initialize();
mHMD = ovrHmd_Create(0);
if (mHMD == NULL) {
// The HMD is powered off but we can still make one using ovrHmd_CreateDebug()
} else {
// HMD is powered on, or something else is wrong
}
I see this in legacy mode, as my app is openGL .. it's just a minor issue really.
Also, for some reason, the device seems really fuzzy about HDMI extension cables - I can't use it with one.
M
It would be nice if the state of this button was readable somewhere in the return from ovrHmd_Create, as that way I can read it and find out if I deliberately turned it off manually, or if there is something really wrong in that the device is completely not present. Currently the way around this seems as follows:
ovr_Initialize();
mHMD = ovrHmd_Create(0);
if (mHMD == NULL) {
// The HMD is powered off but we can still make one using ovrHmd_CreateDebug()
} else {
// HMD is powered on, or something else is wrong
}
I see this in legacy mode, as my app is openGL .. it's just a minor issue really.
Also, for some reason, the device seems really fuzzy about HDMI extension cables - I can't use it with one.
M
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