Forum Discussion
13 years ago
Early OVR Python Bindings (PyPy-compatible)
Hi everyone,
as part of the development of our game NOWHERE, I've written preliminary Python bindings for OVR, released here:
https://bitbucket.org/duangle/python-ovr
The bindings are currently Linux only but will be ported to Windows and Mac OSX within the next week.
as part of the development of our game NOWHERE, I've written preliminary Python bindings for OVR, released here:
https://bitbucket.org/duangle/python-ovr
The bindings are currently Linux only but will be ported to Windows and Mac OSX within the next week.
2 Replies
- salukHonored GuestVery cool! Don't have my rift yet but was planning to play with python and rift. Are you planning on doing the rendering side eventually as well?
"saluk" wrote:
Very cool! Don't have my rift yet but was planning to play with python and rift. Are you planning on doing the rendering side eventually as well?
python-ovr is supposed to deliver the least functionality needed in order to gain access to the devices metrics and sensors. There are other projects in the Duangle repository which deal with rendering, physics, sound, and so on. Have a look: http://bitbucket.org/duangle
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