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halthael's avatar
halthael
Honored Guest
10 years ago

Engine Trouble

Hey everyone!
I'm a student in engineering at a brazilian university and I recently started a project to recreate a software animation inside a VR environment. It's an educational software and it's a simple animation, basically just a character explaining stuff.

The thing is, after reading a little bit around the internet about how to create environments I stumbled upon Unity Free. It was incredibly easy to create my first environment and make it functional. However, my professor has told me that the team that developed the original software had some trouble over the Unity publishing policy and he prefers to use a completely free software.
For the original one, they have used Blender for modeling and Ardor3D as a graphic engine.

Now I'm kind of stuck on which software to use for this, since I couldn't find any fully working Blender addons that made the Rift work.

I would be thankful if someone could just enlighten my path! I'm really new to this and don't know what is the best choice.

2 Replies

  • I would recommend Unity as the easiest thing to use (especially for a student) though you may be required to purchase a license. I'm not a lawyer, but you can read the terms here: http://unity3d.com/legal/eula

    However, Unreal Engine 4 is also very good and the free version can be used for education at no cost. Only if you decide to sell your game, then you would have to pay a royalty.

    I would probably stay away for other engines or lower level programming, as you will not receive as much support and may find it difficult to get VR working as well as it already exists on Unity and Unreal.
  • I will read more about it and read Unity EULA more carefully.

    About Unreal Engine, the fact that is free for educational purposes is great, probably that will do.

    Thanks, that should really get me on the right path.