Forum Discussion
Anonymous
11 years agoExample of SDK Distortion for Generic Plugin
A lot of people are probably facing the same problem: how to integrate rift distortion into an existing game engine, for example via plug-in. Getting hmd position and direction is easy, but doing ...
Anonymous
11 years agoThanks!
To elaborate a little bit more, I have been digging away at creating a plugin for the lesser known ShiVa engine, which gives me a side-by-side texture, and have made progress to the point where I'm trying to call ovrHmd_EndFrame, but am for the moment befuddled by the complexity of how to pass the sbs texture handle to the EyeTextures.
To elaborate a little bit more, I have been digging away at creating a plugin for the lesser known ShiVa engine, which gives me a side-by-side texture, and have made progress to the point where I'm trying to call ovrHmd_EndFrame, but am for the moment befuddled by the complexity of how to pass the sbs texture handle to the EyeTextures.
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