Forum Discussion
Turick
12 years agoHonored Guest
Experienced java developer looking for help
Hi all! I have been developing enterprise applications in Java for many years. Back in my youth and in college I found C and C++ just as easy and logical as any other language. I experimented with the kinect sdk and was utterly confused with Microsoft development studio. I guess I've let myself get behind the times with anything not Java
I want to get started on a very simple project with oculus rift and priovr, but I know I need to get the basics down of creating a 3D environment before I can even begin to take that on, not to mention priovr isn't available yet.
At this point, I'm not entirely sure where to start. I'm assuming the vast majority of applications are built on C++ or C#. Again, I've written code for about 25 years, but I feel like I need to start and a fundamental level with creating a 3D environment and integrating oculus and hand tracking controls once I'm comfortable.
It seems using unreal 4 for $20 is the way to go, but I was hoping somebody could point me in the right direction for some basic, ground level books or tutorials to just get me started. I'm sure once I have that I'll be able to progress quickly.
This is my first post, but thank you all in advance for any advice you can provide!
I want to get started on a very simple project with oculus rift and priovr, but I know I need to get the basics down of creating a 3D environment before I can even begin to take that on, not to mention priovr isn't available yet.
At this point, I'm not entirely sure where to start. I'm assuming the vast majority of applications are built on C++ or C#. Again, I've written code for about 25 years, but I feel like I need to start and a fundamental level with creating a 3D environment and integrating oculus and hand tracking controls once I'm comfortable.
It seems using unreal 4 for $20 is the way to go, but I was hoping somebody could point me in the right direction for some basic, ground level books or tutorials to just get me started. I'm sure once I have that I'll be able to progress quickly.
This is my first post, but thank you all in advance for any advice you can provide!
1 Reply
- MikeArms24Honored GuestI don't have nearly as much experience as you, but I would start with the familiar and work from there. Try using Unity as your 3D game engine as you can do almost everything in a very familiar format to what you're used to (Unityscript) that you can with C#, natively at least. I'm not sure if there are a lot of differences between JavaScript and Unityscript, but I don't think there is and it is probably your best bet as you can get some assets and see the very minor differences with C# and UnityScript. Give it 30 days maybe, as that is the obvious free time you have with pro. I use both Unityscript and C# in my game without any issues.
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