Forum Discussion
johot
8 years agoHonored Guest
Experimental locomotion modes in latest SDK, where are the samples?
I am very interested in trying out the eight experimental locomotion samples mentioned in your blog post here:
https://developer.oculus.com/blog/research-into-comfortable-locomotion/
However I download the SDK (1.19.0 currently) but no such folder or project is found? It says to look for "Samples (Experimental) -> Locomotion" but I can't find anything like that. What am I missing, really want to try this out :)
https://developer.oculus.com/blog/research-into-comfortable-locomotion/
However I download the SDK (1.19.0 currently) but no such folder or project is found? It says to look for "Samples (Experimental) -> Locomotion" but I can't find anything like that. What am I missing, really want to try this out :)
4 Replies
- deftwareExpert ProtegeDoh!
- D6Honored GuestThere is none of the new locomotion samples anywhere. I think you Oculus guys actually forgot to include any of it in the SDK.
- stenyakProtegeThey are located in "OculusSDK\Samples\OculusRoomTiny_Advanced\ORT (Locomotion)\Projects\Win\VS2013\Locomotion.vcxproj"
Make sure to compile in Release mode. - joccoStart PartnerI have problems in compiling the locomotion project files, using VS2017 without a clue. All VS2015 files in ORT work fine after being updated in VS, and in VS2013 I can run all the 2013 ORT files - except for the locomotion samples. I tried VS2017 and VS2013 with toolsets v141, v140 and v120; there seems to be a conflict concerning 'win32_Libextra.lib'. What do I need to be able to compile the VS2013 Locomotion files?
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