Forum Discussion
ronald33
12 years agoHonored Guest
Eye filters for Oculus rift !?
Hello everyone, I know that everyone is excited for the new oculus rift but I have been thinking !? why they didn't make any eye filters at the end you will be playing for up to 3 hrs ever though...
Pogo
12 years agoHonored Guest
It won't be wireless because, with current tech, wireless data channels are nowhere near required bandwidth.
Agreed. Pushing wireless onto the Rift development is a terrible idea. It could absolutely annihilate the final product.
1. To get a 1080+ image over a wireless connection fast, you're gonna have to compress that shit. A lot. That means losing a ton of information and image quality. People rave about 4k on YouTube not knowing that image dimensions and bitrate are hugely separate factors. Rest assured those 4k videos have had 3 quarters of their data sucked out to make them streamable, which means more motion artifacts and a hell of a lot less detail.
2. Compressing is computing, and computing takes time, even when it's "live". Oculus wants to get photon-to-pixel latency down to 30ms because it's important that head and game movement are synchronized, but you'd completely negate this by smacking on a good half second worth of image compression and transmission time. Hell, half a second is being optimistic.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 5 months ago
- 2 years ago
- 2 years ago
- 2 months ago