Forum Discussion
longshot
13 years agoHonored Guest
First impressions from a game development POV
A few notes after an evening of messing around with the Rift. Polygons are really noticeable. Textures look more like wallpaper, normal mapping doesn't help hide polygons, it just makes them look...
Felix12g
13 years agoHonored Guest
If this type in interface becomes ubiquitous, which it will, I have a feeling we'll be seeing more networked notifications for things like phones, doorbells, or door opening alerts. Would be almost funny if game VR helps push the smart home even further.
That aside, I've played some games over the years that will push notifications to the players about time spent playing and/or give advice about lifestyle. In a normal setting, these can be annoying, with the Rift it would be particularly shattering to the immersion.
I'm curious to hear thoughts on how far people think they need to go down this route as a designer.
That aside, I've played some games over the years that will push notifications to the players about time spent playing and/or give advice about lifestyle. In a normal setting, these can be annoying, with the Rift it would be particularly shattering to the immersion.
I'm curious to hear thoughts on how far people think they need to go down this route as a designer.
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