Forum Discussion
Karlor
11 years agoExplorer
FISTO and the THINGY! two input devices that you can make!
Hi,
I have the DK2 and I have made two things that I thought other people would like to check out. I have 2 instructables that are both cheap and really handy.
FISTO --> is a keyboard and mouse you can wear:
http://www.instructables.com/id/FISTO-T ... yboard-Mo/
THINGY! --> a way to use SONY Playstation Move Controllers and the Navigation controllers together so they can be used to emulate a Hydra.
http://www.instructables.com/id/Sony-Move-4-PC-THINGY/
Anyway I hope this is useful to somebody here! Let me know what you think.
I have the DK2 and I have made two things that I thought other people would like to check out. I have 2 instructables that are both cheap and really handy.
FISTO --> is a keyboard and mouse you can wear:
http://www.instructables.com/id/FISTO-T ... yboard-Mo/
THINGY! --> a way to use SONY Playstation Move Controllers and the Navigation controllers together so they can be used to emulate a Hydra.
http://www.instructables.com/id/Sony-Move-4-PC-THINGY/
Anyway I hope this is useful to somebody here! Let me know what you think.
16 Replies
- konstantin_lozeExplorerThe Thingy I read as a concept long time ago on MTBS3D, but the problem was software support for the PS Move on Windows. Have you found a solution?
- KarlorExplorerYeah the software needs to be improved by someone with the know how. Another issue was how to get them working in "tandem" (nothing fancy for now, just linked physically). There was indeed a design that was going for a kick starter and looked pretty cool. It didn't make it's kick starter unfortunately. The prototypes they showed off looked cool and appeared to be pieces of a chopped up Sharpshooter into reconfigured into the rig they showed. The THINGY! is more or less the same idea only MUCH easier and cheaper to make then something like the chopped up prototype one.
Onto the software side.. yes it's more or less in a proof of concept phase right now. It's impressive for what was probably only 1 or 2 people tinkering around. I'm sure there are people here or there that have tinkered on stuff but for the most part it's been stagnate. I hope that the THINGY! sparks some new interest as its easy and cheap to make and with a little development could be a viable motion controller. The move is already a great device and the navigation controllers are top notch as well. Now you can easily attach them together and get to work on making improvements on the software. Check it out if your interested. - konstantin_lozeExplorerHonestly, at this moment I would be thankful if someone could provide support for the 9DOF of a standard PSMove...
- KarlorExplorerI'm not a programer(unfortunately), I'm more or a tinkerer/maker/designer. So I'm afraid I can be of little use in helping dive into the Moves guts. Other people have and the software sends and receives all the telemetry data the device is putting out. So technically it could be used right now, today, if someone would just take the time to look at whats here.
Here is a clip of a dude who got a cool demo working:
http://youtu.be/gsSzy0aKV4Q
Unfortunately, like all the other people working on Move he vanished and didn't release any of his work. That's not to say he wont at some point but for now its back to being stagnate. - KarlorExplorerWith Sony gearing up for a Morpheous push the Move controllers will be back front and center. I think Morpheous will be the Rift but for PlayStation people. It's going to go over great just like The Rift will once it gets dialed in a little better for the general public.
Anyway the point is Sony's Move controllers are great and they're are going to be around for a while. So getting them is easy, and usually cheap(at least right now, once popularity picks back up who knows). SO now is the time to jump BACK on this and see where it takes us. Virtual reality needs a controller, Sony Move is the best option(cheap, easy to get, great quality). - KarlorExplorerA quick heads up on a short explanation on how to get Sony PlayStation Controllers working on PC, download links included:
https://vorpx.com/forums/topic/control- ... post-80184
I will make a more in depth Instructable covering how to get all variety of PS3 controllers(game pad, Move wand, Move navigation, top shot elite) as well as PS4 controllers up and working on PC next week. - konstantin_lozeExplorer
"Karlor" wrote:
A quick heads up on a short explanation on how to get Sony PlayStation Controllers working on PC, download links included:
https://vorpx.com/forums/topic/control- ... post-80184
I will make a more in depth Instructable covering how to get all variety of PS3 controllers(game pad, Move wand, Move navigation, top shot elite) as well as PS4 controllers up and working on PC next week.
This does not seem to show support for the PS Move, but for the nav controller, which has no IMUs as far as I know... - KarlorExplorerThe basic idea on how to get the Move wand to pair with your PC via Bluetooth is basically the same process as whats outlined there. So you can do those steps first to get it actually recognized and paired up with your PC.
*The Navigation doesn't have rumble or a way to track. Those are the only 2 bad things about them but if your looking for a non motion controller game pad type option those are the ticket. I like them because with 2 of them together they have more buttons then 1 game pad and its still cool to have your hands separated and free while playing even though you cant technically do anything different with them then you could using just a game pad.*
Then you need to have the PlayStation Move EYE Camera and then get the drivers from code laboratories to make it so the camera works with your PC. Install the driver. Its $3 bones.
Then connect the camera via USB to your PC. The driver should have a tool in it that lets you test out to see if the camera and drivers are working properly. Also you can see what sort of lighting conditions the camera is dealing with and what the FOV of the camera is. The EYE camera has two FOVs. You'll want to twist the little camera head till it's on the wide setting. You can also set the sample rate of the camera. One of the cool things about the camera is it does 120fps. I set it to that.
Next make sure your Move wand is connected and managed via the Better DS3 Tool in the other tutorial. Now install the Move 4 PC and run it. When it opens you can select what style of tracking and mouse emulation it uses. I use mouse cursor mode for testing.
Anyway that's the basics. I'll go into more detail in an instructable sooner or later here. Just got a PS4 controller so gunna check that all out.
*NOTE* This is glitchy at best. Sometimes it lights up and works until the controllers die. Other times you cant get the dang thing to even light up and start tracking. That's why it needs help! ;)
Improvements from along the whole chain could use improvements I'm sure. From the drivers to get them paired to the software doing the tracking. That being said the pairing software and the camera drivers works pretty good. I think the main improvements will come from making a better or updated version of what the move 4 pc software is doing. Of course the goal at the end would be maybe a whole package type situation so people can just install one thing and it has all the drivers and what nots included right there. Complete with different emulation settings, camera adjustments, mouse adjustment, all kinds of cool things could be added. - cubedparadoxHonored Guest
"Karlor" wrote:
Now install the Move 4 PC and run it.
Hey, mind linking me to that software? I've done some googling, and I have my controllers paired, but I can't seem to find anything called 'Move 4 PC'. Thanks! - KarlorExplorerIt's in one of the links to another tutorial about using the THINGY! I made. At the time the Move 4 PC file wasn't in there I have added it. Here it is again:
https://www.mediafire.com/folder/ku60bn ... 27x/shared
Check it out and let me know if you come up with anything or have any other questions.
I will have a tutorial on how to get up and running finished shortly. You will also need the camera driver if your using the PlayStation Eye camera. You can get it from Code Laboratories for $3.
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