Forum Discussion
Ananas
12 years agoExplorer
Focusing to infinity and nearby objects
I have noticed this weird things with current Dev Kit. When looking at some textured object that is right in front of you, your eyes tend to both look at it and simultaneously focus at it. Because the...
Ananas
12 years agoExplorer
"grodenglaive" wrote:
It sounds like the rift is fooling your eyes into thinking they need to focus closer for nearby objects like they do in reality. That's actually really interesting, from a psychological point of view. I'm going to assume that it is not the case for most users, since I haven't seen any other posts about it. Does it happen all the time, or just on certain objects?
Actually, I wonder if the reverse could happen. If someone spent a lot of time in the rift, could their eyes forget how to focus on a near object in real life and just stay at infinity (at least temporarily)?
Yes that's the case. I think no one else has mentioned this because I too only noticed it when something was maybe just 5-10cm away from the camera. Normally with the low resolution dev kit the texture quality really doesn't matter when you're amazed by the 3D effect. But when you have a really high resolution textures and you're trying to look at them closely, you have to focus into infinity.
I noticed this in Veiviev's demo, that texture quality is amazing
:D "obzen" wrote:
You can sort of tell how far an object is from the camera centre view quite easily. Then you could change the focal distance to something else. But then you do not know where the eye is truly looking at anyway. Dunno if that'd help or be a hindrance.
Yeah something like eye tracking could solve something.
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